Friday, March 22, 2024

#Lore24 The Aristocrats of Rastapol #Creature24 Sepctral Prophets

 Its on thing to be shrewd and manipulative. Its another all together to get your dead relative involved.      That's just bad form anywhere else.

-- Godwyn Prym

 


 

The Spectral Prophet is a ghostly figure that haunts the ballrooms and dramas of Rastopol’s elite. Cloaked in ethereal robes that shimmer with otherworldly energy, this wraith-like entity serves as a counselor to the Aristocracy, whispering secrets of dark magic and political intrigue. Its form is translucent, revealing a faint outline of its former human self, adorned with the regalia of its prestigious past. The Spectral Prophet is a master manipulator summoned by its decendents, using its psychic whispers to guide and sometimes control the actions of its charges. It floats silently, passing through walls and barriers with ease, always observing, always listening. Its touch is as cold as the void from which it draws its power, and its presence is often marked by a sudden drop in temperature and a feeling of unease.

The Spectral Prophet’s attacks can drain the will of the strongest warriors, leaving them helpless in the face of its master’s bidding. It is bound to the city of Rastapol by ancient pacts and dark sorcery, forever serving the whims of the ruling elite, a spectral puppeteer in the grand theater of power.

 

Armor: 4(15) requires magical weapon to hit

HD: 4d8 (ethereal)

Int: 18

Move: 0 (floats)

ToHit: 16(+4)

Atx: 1x d6 psychic whisper or curse

 

Random  Abilities granted to the summoner of a Spectral Prophet 

  1. Ethereal Cloak: The summoner gains the ability to summon a cloak of ethereal energy, granting them increased resistance to physical attacks and making them partially intangible to mundane weaponry.

  2. Whispers of Manipulation: The summoner can emit ghostly whispers that influence the thoughts and actions of others, subtly manipulating their decisions to align with their desires.

  3. Psychic Drain: The summoner can siphon the willpower and strength of their opponents, weakening them and leaving them vulnerable to suggestion and control.

  4. Phantom Presence: The summoner gains the ability to project an eerie presence, causing unease and discomfort in those around them, weakening their resolve and making them more susceptible to manipulation.

  5. Ethereal Sight: The summoner can see through walls and barriers, gaining insight into the secrets and intrigues hidden from mortal eyes.

  6. Spectral Puppetry: The summoner can temporarily control the actions of others, bending them to their will like puppets on strings.

  7. Chilling Touch: The summoner's touch drains warmth and vitality from their victims, leaving them cold and weakened.

  8. Dark Sorcery: The summoner gains access to a repertoire of dark spells and rituals, furthering their control over the forces of the ethereal realm.

  9. Regal Authority: The summoner exudes an aura of authority and prestige, commanding respect and obedience from those around them.

  10. Ancient Pact: The summoner is bound by ancient pacts and agreements, granting them access to forbidden knowledge and power beyond mortal comprehension.

  11. Spectral Form: The summoner can temporarily assume a spectral form, becoming intangible and immune to physical harm while retaining their ability to manipulate and influence the material world.

  12. Grand Theater of Power: The summoner gains mastery over the intricacies of politics and intrigue, using their spectral insights to navigate the treacherous waters of Rastopol's elite society.

  13. Ethereal Regalia: The summoner can summon the ghostly regalia of their spectral ancestor, imbuing them with the authority and presence of a bygone era.

  14. Haunting Memory: The summoner can project haunting memories and visions into the minds of their enemies, causing confusion and disorientation.

 

 

 

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