Monday, February 19, 2024

#Lore24 The curse of Darkness #Creature24 UslaCairnian Vampires

Vampirism is a disease that must be stamped out at its root.  It is a Blasphemy to the true order of life and to the bright burning beacon of the Cleansing Flame.  These creatures of the Deep Dark that take refuge in our realm will be hunted like the vermin they are and cleansed from UslaCairne by the rites of the Church.

- Bishop Aldus Fullgano, First Brand of the Canto of the Absolved


 The Vampires of UslaCairne are divided into to Courts. The first is the Blood Court, worshipers of the Blood Queen, they revel in conspiracy and feeding, believing that their strength empowers their sanguine ruler and that she is destined to rule the realm above all others.

The Luminous Court is smaller but ruthlessly efficient.  Devout in their belief that their eternal gift comes from a source in the far Primeval past in a thread of lineage that dates to the first Vampire. The child of a dark god from the Deep, He shined as a brilliant force in the darkness and brought justice and order to the world long before the Blood Queen corrupted the gift with her venomous spawn.  

Regardless of their theoretical origins both Courts are fast, deadly and vicious combatants.  Their training for eternal warfare with each other makes then deadly adversaries against any mortal. In addition to their standard vampiric abilities each has a unique mutation making them unpredictable and exceedingly dangerous. 

Unaffiliated Vampires do exist in the realm, though they are extremely rare.  The most notable of which is referred to only as the Black Rose and is actively being hunted by both courts.

Armor 0(20) magic weapon to hit

HD 10d8+2

Int 19

Move 20(50)

ToHit 9(+11)

Atx  2X d6+4 Save vs life drain or by weapon

Random Abilities

Sanguine Court Powers:

  1. Blood Transmutation: Ability to convert blood into various substances (e.g., weapons, armor, poisons).
  2. Hematokinetic Regeneration: Rapid healing by manipulating and replenishing blood flow.
  3. Bloodlust Inducement: Ability to instill uncontrollable bloodlust in victims.
  4. Hemokinetic Manipulation: Control over blood flow in other creatures, causing internal or external hemorrhaging.
  5. Sanguine Illusion: Ability to create illusions by manipulating the blood in a victim's body.
  6. Vampiric Hypnosis: Hypnotic control over weaker-willed individuals, using eye contact or voice.
  7. Hemovorous Transformation: Ability to shapeshift by consuming blood, assuming monstrous forms.
  8. Blood Boiling: Ability to raise the temperature of blood within a victim's body, causing severe damage.
  9. Sanguine Mimicry: Mimicking the appearance and abilities of creatures whose blood they consume.
  10. Blood Curse: Placing curses on individuals or bloodlines, affecting their health or luck.
  11. Blood Melding: Merging with blood to travel through narrow spaces or hide within blood-filled areas.
  12. Sanguine Phasing: Becoming intangible by dissipating into a cloud of blood mist.
  13. Blood Siphoning: Draining the life force of victims through physical contact.
  14. Blood Sense: Heightened senses, particularly smell and taste, allowing them to detect blood from a distance.
  15. Hemokinetic Constructs: Creating weapons or barriers out of solidified blood.
  16. Blood Clotting: Accelerated clotting to stop bleeding, even in severe wounds.
  17. Vampiric Empowerment: Temporary boost in strength, speed, and senses after feeding.
  18. Blood Walk: Teleportation through shadows or blood-soaked areas.
  19. Sanguine Servitude: Enslaving weaker creatures by infusing their blood with control.
  20. Blood Portal Creation: Opening gateways by using the essence of spilled blood.

Luminous Court Powers:

  1. Emotional Manipulation: Influencing emotions such as desire, love, or fear in others.
  2. Luminous Aura: Emitting a radiant aura that inspires trust and admiration in those nearby.
  3. Emotional Absorption: Draining emotional energy from others to sustain themselves.
  4. Pheromone Control: Emitting pheromones that influence the behavior and desires of others.
  5. Luminous Glamour: Projecting an irresistible beauty or charm that captivates onlookers.
  6. Desire Detection: Sensing the deepest desires and weaknesses of individuals.
  7. Luminous Illusion: Creating illusions that play on desires or fears, manipulating perception.
  8. Emotional Shielding: Shielding oneself or others from emotional manipulation or detection.
  9. Desire Projection: Projecting one's desires onto others, influencing their thoughts and actions.
  10. Luminous Seduction: Hypnotic allure that ensnares the hearts and minds of targets.
  11. Emotional Healing: Calming or soothing others by radiating feelings of peace and contentment.
  12. Luminous Shroud: Cloaking oneself or others in an aura of protection against harm or detection.
  13. Empathic Link: Forming emotional bonds with others, allowing for communication or influence.
  14. Luminous Resilience: Enhanced durability and resilience derived from emotional strength.
  15. Emotional Feedback: Reflecting emotional attacks back onto the attacker.
  16. Luminous Reflection: Projecting illusions that mirror an individual's deepest desires or fears.
  17. Emotional Invisibility: Masking one's emotional presence to avoid detection.
  18. Luminous Enchantment: Enchanting objects or locations with emotions, influencing those who come into contact with them.
  19. Emotional Concealment: Concealing one's true intentions or feelings from others.
  20. Luminous Veil: Creating barriers or shields made of pure emotional energy to repel attacks.

 For additional powers see  d100 Necro Mutations from Elfmaids and Octopi


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