During the last year working on #dungeon23 I found myself wanting to use new creatures that would surprise and engage my players and found myself creating several new creatures and races as a result. I found myself having as much fun doing this. This year, as part of #lore24, I will be attempting a new creature a day for #Creature24. The rules will be simple.
1. System agnostic as much as possible.
2. Differentiated powers so that anyone picking this up can make the creature there own.
3. Adaptable rules added to this list as things always change.
1-1-24
The Box
Image from https://www.pinterest.com/pin/2462974788383431/
Objects owned by dark and malignant forces such and infernal or powerful undead can sometimes take on a life of there own. Possessed by a shard of the power of its original owned The Box is as dangerous as it is feral. Capable of reaching out and drawing its victims to it in order to drain them and transform them into deadly horrors.
The Box
Armor - 0(20)
HD - 12d8+5
Int - 16
Move - 10(20)
ToHit - 12 (+6)
Atx - 2x d8 (10ft Reach) Save vs grapple
The Box attacks with its red hot binding chains. If it grapples its opponent it does an extra d6 life drain damage and draws the opponent towards its opening lid. After a second round of grappling it will attempt to pull the victim into itself. Where it drains 2d10 health from its victim. Once the victim is dead they are transformed into a copy of the boxes original owner.
There is a 30% chance that 1d4 creatures created by The Box are serving as its minions. There is a 20% chance that the box contains a newly formed minion.
The Box's origins can be altered to fit different senerios with the random table below.
Origins:
1. Undead (Vampire or Mummy)
2. Infernal (Demon or Devil)
3. Archmage (Necromancer or Alienist)
4. Elder Power (Shadow or Obomination)
Random Additional powers
1. The Box is a spellcaster equal to its HD plus d6
2. The Box draws health from its victims regaining half of the health it drains.
3. The Box controls the environment around it. It's presence corrupts the surrounding land within d100 miles.
4. The Box can open portals to summon creatures based on its origin once every 10 rounds.
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