Monday, January 29, 2024

#Lore24 Eating Flesh for Survival and Power #Creature24 Ghouls

 "You would be amazed at what you can do with a man's skull..." The old hedge wizard took a long draw from his knuckle bone pipe... "Its as useful as parts can get.  Once you have enough bowls and funnels, if you know what your doing you can use them for divination, long distance scrying, or summoning the odd spirit or demon."

 Pyramid of Skulls Paul Cézanne Wikicommons

 The ghouls of UslaCairne come in two forms the starving ravenous bone thin creatures roaming the Obsidian Sands, and the well fed cannibals that troll the inns of UslaCairne or grace the dinning halls of Rastapol society with their macabre wares and abilities. Either way Ghouls are a species of Para-Cannibal that thrive in the often violent and dangerous environs of the realm.  

Starvation has driven many of the Sand Ghouls to the brink of madness turning them to ravenous creatures who use their intelligence to devise traps and weapons and to survive the crushing environment.  Considered some of the best trap smiths in the realm  Sand Ghouls are often sought out as guides for tomb robbers and fortune hunters willing to risk the Obsidian Sands and who carry a large supply of meat.

The Ghouls hiding in plain sight within the communities of UslaCairne refer to themselves as Votoc.  They are nearly indecernable from humans but with slightly pointed ears and sharp thin features.  Votoc are often mistaken for half-elves, a feature that they take advantage of.  Votoc often masquerade as hedge mages, while working as spies and mercenaries for their own profit.

Sand Ghoul

Armor 6(13)

HD 4D8

Int 14

Move 12(30)

ToHit 16(+4)

Atx 2x d6 or by weapon 

Random ghoulishness

1. Trapsmith

2. Weapons crafting add d4 to damage

3. Ravenous mind shattered add d4 to HD and damage.

4. Hunting pack roll 2d6


Votoc

Armor 5(14)

HD 5d8

Int 16

Move 12(30)

ToHit 15(+5)

Atx 2 d6 or by weapon

Random 

1. Hedge mage, d4 magic items

2. Bone crafter, d4 magic items made from the bones of the dead. 

3. Soul Diviner, scrying skull, uses the bones of the dead to see beyond the world

4. Necromancer, raising mercenary armies of the dead for profit.

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