Demons come from the world beneath and behind this world. They slither and crawl on the thousand lies told between traitors. Demons rejoice in sorrow and make dreams into flesh. They are distortions of what should be and has been. Demons will always appear as an imperfect form with some part slightly or whole wrong in form or function.
Armor 5 to -10(14 to 29)
HD d12x2d8+3
Int 3d6
Move 5-20(10-60)
ToHit 20-HD (+1per HD)
Atx 2x d6 per 2 HD Corrupting touch
Corrupting Touch result:
1. Flesh Rot: requires magical healing
2. Curse: -4 to one Ability score
3. Possesion: demon can transfer into the body of victim save vs Death
4. Corrupted Wounds: Bleeds d4 per demon HD per round until staunched. can only be healed through natural resources.
5. Dissolve Solids: destroys metal, wood, etc
6. Wasting touch: 2d12 health transfers from victim to demon. Permanent loss of health until victim draws from another through touch. (At a rate of d4 per attack)
The demon has body parts or mannerisms from a non humanoid creature.
1 Plant 6 Aquatic
2. Insect 7 Reptilian
3 Arachnid 8 Cephalapod
4 Avian 9 Alien
5 Mammalian 10 Mutant/hybrid
Mammal Subtable
1 Bovine 5 Canine
2 Ursine 6 Pachyderm
3 Rodent 7 Prymate
4 Feline 8 Marsupial
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