Wednesday, February 14, 2024

#Lore24 Elder Things of Earth and Water #Creature24 The Fomori

   Before the Inferno fell from the sky UslaCairne was a realm of rock and water, a churning connection between the elements and the Dark.  The land crawled with life both twisted and beautiful.  Above all things ruled the Fomori.  Driven back into the earth by the Cleansing Flame the Fomori, now hunt and scheme against all intruders to their world, rising up to strike and then disappearing again.


Fomori are creatures of the earth but are not true elementals.  They can appear in many forms but are generally tall beings with either human like or animal heads.  Some have a single powerful eye others may have multiple eyes.  Fomori do not age, instead there size increases as grow older. The oldest Fomori reaching titanic size.  

Armor 0(19)

HD 4d8+4 - 20D8+10 Fomori start a 6ft tall at 4HD add 2ft for every additional HD

Int 16-19

Move 12(30)-20(70)

ToHit 15(+5) 5(+15)

Atx 2x 2d6+4 - 10d8+10  (Plus special action)

Random Special Actions

  1. Dark Gaze: The Fomorian can unleash a gaze imbued with dark magic, causing fear or paralysis in their opponents. This ability may require a saving throw or check to resist its effects.

  2. Strength of the Depths: The Fomorian possesses immense physical strength, allowing them to crush opponents with powerful blows or lift heavy objects effortlessly.

  3. Water Manipulation: Fomorians have control over water, enabling them to summon tidal waves, create water barriers, or manipulate water-based attacks to their advantage.

  4. Shapeshifting: Fomorians can shapeshift into various forms, such as sea creatures, monstrous beasts, or even humanoid disguises, allowing them to infiltrate enemy territory or evade detection.

  5. Cursed Touch: The Fomorian's touch carries a curse, causing afflictions such as disease, weakness, or magical corruption in those they come into contact with.

  6. Summon Storms: Fomorians have the ability to summon powerful storms, unleashing lightning bolts, thunderous blasts, and torrential rain to devastate their enemies and disrupt their movements.

  7. Underwater Breathing: Fomorians can breathe underwater indefinitely, allowing them to dwell in the depths of the ocean or navigate submerged environments without the need for air.

  8. Aura of Darkness: The Fomorian emits an aura of darkness that shrouds their surroundings, granting them enhanced stealth and making it difficult for enemies to perceive or target them.

  9. Regeneration: Fomorians possess a remarkable ability to regenerate from wounds, allowing them to heal rapidly and recover from injuries that would be fatal to other creatures.

  10. Curse of Misfortune: The Fomorian can invoke a curse of misfortune upon their enemies, causing them to suffer from a series of unfortunate events or accidents that hinder their actions and impede their progress.

  11. Tidecaller: Fomorians can command the tides and ocean currents, causing floods, whirlpools, or tsunamis to engulf their enemies and reshape the battlefield to their advantage.

  12. Sorcerous Knowledge: Fomorians possess ancient knowledge of dark magic and forbidden rituals, allowing them to cast powerful spells, summon eldritch creatures, or perform occult ceremonies to achieve their goals.

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